A bunch of changes are making their way to League of Legends in Patch 12.3.
Several popular champions that are often seen in regular and professional play, like Akshan, Corki, and Twisted Fate, will be receiving adjustments. The first two will take on small nerfs and the latter will see a tiny buff.
Adjustments are also coming to the 158th champion in League, Zeri, who debuted two weeks ago. Riot is nerfing the Spark of Zaun’s movement speed and basic attack damage while buffing the damage she deals with her ultimate.
This week, a few changes are also coming to various items. Riot’s goal is to have “each subclass feel like they have items tailored just for them.”
Here’s the full list of notes and updates for League Patch 12.3.
Champions
Ahri
Passive – Essence Theft
[Updated] Pieces of You – Killing minions or monsters grants Ahri an Essence Fragment. After obtaining nine Essence Fragments, Ahri consumes them to heal for 40 to 120 (+25 percent AP). When Ahri scores a takedown against an enemy champion within three seconds of damaging them, she feasts upon their Essence, healing for 80 to 200 (+35 percent AP).
Q – Orb of Deception
Damage per pass: 40/65/90/115/140 (+35 percent AP) > 45/65/90/115/140 (+45 percent AP)
Mana Cost: 65/70/75/80/85 > 60/70/80/90/100
W – Fox-Fire
Damage: 40/65/90/115/140 (+30 percent AP) > 60/85/110/135/160 (+30 percent AP)
Mana cost: 40 > 25
Flame duration: five seconds > 2.5 seconds
Bonus move speed duration: 1.5 seconds > two seconds
[Updated] Heat-Seeking: Updated missile targeting and last-hitting logic
E – Charm
Damage: 60/90/120/150/180 (+40 percent AP) > 80/110/140/170/200 (+60 percent AP)
Mana cost: 70 > 50
[Remastered] Entranced: Ahri’s abilities no longer deal bonus damage to enemies hit by Charm
R – Spirit Rush
Initial duration: 10 seconds > 15 seconds
[New] A Spirited Chase: Consuming a champion’s essence with Essence Theft while Spirit Rush is active extends Spirit Rush’s recast duration by and up to 10 seconds, and grants an additional cast of Spirit Rush (up to three casts stored)
VFX and SFX updates
Passive – Essence Theft: VFX and SFX have been updated for all skins
W – Fox-Fire: Cleaned up VFX and enhanced missile movement
R – Spirit Rush: Cleaned up VFX and added new ammo bar icons to indicate number of stored Spirit Rush casts
Akshan
Passive – Dirty Fighting
Bonus move speed upon canceling second shot: 35 to 75 (levels one to 18) > 20 to 75 (levels one to 18)
Three-stack bonus magic damage: 20 to 175 (levels one to 18) > 10 to 165 (levels one to 18)
Amumu
Armor: 30 to 89.5 (levels one to 18) > 30 to 81 (levels one to 18)
Armor growth: 3.5 > three
E – Tantrum
Maximum passive damage reduction: Up to 100 percent per instance of physical damage > Capped at 50 percent per instance of physical damage
Brand
Passive – Blaze
[Update] Blaze It: Mana refund upon killing an enemy now also occurs if Brand’s ability last hits a target that was not already Ablaze
R – Pyroclasm
[Update] Pyromania: Pyroclasm’s fireball now prioritizes bouncing to nearby enemies before bouncing back to Brand at full range. Pyroclasm will still prioritize bouncing to enemy champions first (before minions or monsters), regardless of range
Caitlyn
AD growth: 3.8 > 3.4
Attack damage: 62 to 126.6 (levels one to 18) > 62 to 119.8 (levels one to 18)
Q – Piltover Peacemaker
Damage against secondary enemies: 60 percent > 50 percent
Corki
Passive – Hextech Munitions
First package arrives after: eight minutes > 10 minutes
Packages restock every: four minutes > five minutes
LeBlanc
W – Distortion
Base damage: 75/115/155/195/235 > 75/110/145/180/215
Senna
R – Lilting Lullaby
Sleep duration: 1.5/2/2.5 seconds > 2/2.25/2.5 seconds
Nami
Passive – Surging Tides
[Updated] Bonus movement speed: 45 (+20 percent AP) for 1.5 seconds > 90 (+20 percent AP), decaying over 1.5 seconds
E – Tidecaller’s Blessing
On-hit damage (Per Hit): 25/40/55/70/85 (+20 percent AP) > 20/35/50/65/80 (+20 percent AP)
Quinn
W – Heightened Senses
Bonus attack speed: 20/30/40/50/60 percent > 28/36/44/52/60 percent
R – Skystrike
Flurry damage: 40 percent AD > 70 percent AD
Senna
Passive – Absolution
[Update] Quick Maths: Minions and lesser monsters that Senna kills have a 10 percent chance > 2.7777 percent chance to spawn a Mist Wraith (all else unchanged)
Twisted Fate
Q – Wild Cards
Magic damage: 60/105/150/195/240 (+65 percent AP) > 60/100/140/180/220 (+70 percent AP)
E – Stacked Deck
Bonus attack speed: 20/25/30/35/40 percent > 10/17.5/25/32.5/40 percent
Zeri
Basic attack: Full charge damage based on target’s max health: three to 20 percent (based on level) > three to 15 percent (based on level)
Q – Lighting Crash
Chain lightning magic damage: 10/20/30 (+15 percent AP) > 10/15/20 (+15 percent AP)
[New] Static Shock: Chain lightning magic damage can now critically strike
Items
Divine Sunderer
Build path: Sheen + Phage + Kindlegem + 700 gold > Sheen + Caulfield’s Warhammer + Kindlegem + 700 gold
Health: 400 > 300
Attack damage: 35 > 40
Deicide (Ornn Masterwork Item)
Health: 550 > 450
Attack damage: 55 > 60
Ability power: 90 > 75
Health: 350 > 400
Goredrinker
Build path: Ironspike Whip + Phage + Kindlegem + 300 gold > Ironspike Whip + Caulfield’s Warhammer + Kindlegem + 300 gold
Health: 450 > 300
Attack damage: 45 > 55
Ceaseless Hunger (Ornn Masterwork Item)
Health: 600 > 450
Attack damage: 60 > 70
Trinity Force
Health: 200 > 300
[Update] Threefold Strike (on champions or structures): +six percent base AD per stack, up to five times for +30 percent > +four percent base AD per stack, up to five times for +20 percent (also applies to Infinity Force)
Infinity Force (Ornn Masterwork Item)
Health: 300 > 400
Death’s Dance
Total cost: 3,100 gold > 3,300 gold
[Update] Ignore Pain (Passive): Stores [35 percent for melee/15 percent for ranged] of post-mitigation physical damage received > [30 percent for melee/10 percent for ranged] of all types of post-mitigation damage received, which is successively taken as true damage over three seconds instead. Now also applies to damage on shields.
[Update] Defy (Passive): Heal for 15 percent maximum health upon scoring a kill or assist > 175 percent bonus AD if a champion dies within three seconds after you’ve dealt damage to them. (all else unchanged)
Sterak’s Gage
Attack damage: 50 > zero
[New] The Claws that Catch (Passive): Gain 40 percent of your base AD as bonus AD
[Remastered] Bloodlust (Passive): After dealing damage to or taking damage from an enemy champion, heal for a portion of your maximum health over six seconds
[Update] Lifeline (Passive): If you take damage that would reduce you below 30 percent of your maximum health, gain a shield that absorbs 100 (+[eight percent for melee/4.8 percent for ranged] of your maximum health per stack of Bloodlust) for four seconds > equal to 75 percent of your bonus health that decays over 3.75 seconds
Maw of Malmortius
Attack damage: 50 > 55
Ability haste: 15 > 20
Shield: 200 (+20 percent maximum health) > 200 (+[225 percent for melee/168.75 percent for ranged] bonus AD)
[Update] Lifeline (Passive): When Lifeline is activated, gain 12 percent omnivamp until the end of combat (i.e. have not dealt or taken damage for at least three seconds)
Blade of the Ruined King
Total cost: 3,200 gold > 3,300 gold
[Update] Mist’s Edge (Passive): Basic attacks deal [10 percent for melee/six percent for ranged] of target’s current health > [12 percent for melee/eight percent for ranged] of target’s current health as physical damage (all else unchanged)
Black Cleaver
Health: 450 > 350
Attack Damage: 40 > 45
Ability Haste: 25 > 30
Ravenous Hydra
Attack Damage: 65 > 70
Hearthbound Axe
Total Cost: 1,100 gold > 1,000 gold
Combine Cost: 450 gold > 350 gold
Hexdrinker
Attack Damage: 20 > 25
Turbo Chemtank
[Update] Refuel (Passive) stacks: Gain five stacks per instance of damage dealt against champions and large monsters, and one stack for every 15 units traveled > damage taken from champions and large monsters, and one stack for every 25 units traveled (still capped at up to 10 stacks for dashes and blinks)
[Update] Refuel (Passive) bonus damage: At 100 stacks, your next basic attack deals magic damage to all nearby enemies, increased by 25 percent against minions and 175 percent against monsters > increased by 30 percent against minions and 200 percent against monsters
VFX updates
Vel’Koz
Base Vel’Koz: Complete overhaul and adjusted hitbox indicators
Battlecast Vel’Koz: Some cleanup
Arclight Vel’Koz: Cleanup and new E indicator
Infernal Vel’Koz: Minor tweaks and new E indicator
Blackfrost Vel’Koz: Minor tweaks and new E indicator
Bug fixes and quality-of-life changes
Fixed a bug where Caitlyn’s ult would incorrectly get a cooldown refund if she was feared during its cast
Zeri’s E – Spark Surge will correctly vault over Trundle’s E – Pillar of Ice and glide over Anivia’s W – Crystallize wall instead of dashing through them
Fixed a bug where Zeri’s Q – Burst Fire would not trigger Runaan’s Hurricane’s on-hit effect if she was facing away from the target when her rounds hit
Fixed a bug where several of Zeri’s VFX would not display correctly upon reconnecting to the game
Fixed a bug where Kled’s W – Violent Tendencies’ fourth attack would not deal its bonus damage if the ability was learned during a basic attack
Fixed a bug where Runaan’s Hurricane would not proc correctly with Ezreal’s Q – Mystic Shot after a certain range
Fixed a bug where killing an enemy champion with The Collector would grant Samira an extra Style stack
Fixed a bug where the Charm icon would not appear in champion buff/debuff bars
Fixed a bug where Kled’s Courage bar would display incorrect values upon losing Skaarl
Fixed a bug where resource bars (like Energy or Rage bars) would sometimes get visually stuck when changing window display modes
Varus’s Q – Piercing Arrow cancellation VFX has been restored on all skins
Fixed a bug where Talon’s blades would briefly disappear for a frame during his R – Shadow Assault’s VFX
Base Darius and Base Amumu’s voiceovers have been remastered for clarity
Fixed Battlecast Skarner’s sound effects to play correctly when he marks a minion with Crystal Venom using his E – Fracture and when he gains Crystal Charge upon triggering Crystal Venom
The in-game FPS indicator’s update rate has been reverted for smoother reporting
Fixed a bug where players would be able to select 메이저사이트추천 multiple roles in Summoner’s Rift lobbies with 5 players
Fixed a bug where pressing the ESC key would not close the role selector in game lobbies
Upcoming skins and chromas
Skins
Crystal Rose Akshan
Crystal Rose Janna
Withered Rose Elise
Chromas
Crystal Rose Akshan
Crystal Rose Janna
Withered Rose Elise